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By placing too many elements, a popup signaled that the page was slowing down. The game also takes a long time to load.

Well, I failed to create the machine but it was a good discovery to know what it looks like. And, I still had fun watching how the components interact physically. XD

Yep, especially if you spawn a ton of chains--all the physics objects trying to interact with each other every tick chugs it bad, even in the standalone, so probably more so for the web player. Unfortunately I don't know why it would take a long time to load, though.

Sorry it didn't work out! A couple problems I needed to fix if I'd had more time were the buggy UI buttons and making the piston cylinder look more like you needed to put a piston in there. Glad you had some fun. :p

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Author here. The web player doesn't seem to be loading. Not sure what that's about, but you can still download the standalone player.

I have seen this problem before where it gets stuck at about 90% loaded. Check your build settings and if it’s using “brotli” compression try changing it to gzip or none. That’s fixed it for me before. :)

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Thanks for the advice! I’ll definitely try that when I get a chance. Much appreciated :)

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I did what you said, and perhaps that helped, but the problem persisted--I saw a suggestion to disable Data Caching on the build and that fixed it! Thanks for your help!

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Aha! Glad it’s fixed now.